Welcome to ARCade
Play pixel arcade games, earn Tickets, and own a piece of the arcade floor.
The idea
ARCade brings the feeling of a classic arcade online: choose a game, learn its rhythm, and improve your score. A wallet-based account connects your username, results, Tickets and plots.
Every wallet receives three free plays total each UK day, shared across all games. Five additional plays cost 5 USDC. Completed games earn Tickets, and high scores earn extra Tickets. Combine Tickets with $CADE to buy a plot on the Arcade Floor.
How the pieces fit together
Play
Four games with fixed starting difficulties and separate leaderboards. Three free plays are shared across the arcade each day.
Earn Tickets
Every completed valid run earns five Tickets, plus a bonus if that run reaches a top-20 daily position.
Own a plot
Buy a plot with Tickets and $CADE, or take one over at its displayed steal price. Stay active in its game to qualify for revenue.
The rules at a glance
| Part of the arcade | How it works |
|---|---|
| Free plays | 3 per wallet each UK day, shared across all four games |
| Extra plays | 5 USDC buys 5 shared plays; unused purchased plays carry over |
| Tickets | 5 per completed valid run, plus qualifying top-20 placement bonuses |
| Final placements | Daily bonus uses the placement table; weekly bonus is 3× |
| $CADE | 1 billion total supply; used with Tickets to purchase plots |
| Arcade Floor | 20 distinct plots per game, 80 plots across one interactive world |
| Plot activity | Complete one run per associated game each UK day |
| Plot revenue | 75% of paid-play revenue and 100% of creator fees fund plot allocations |
| Stealing a plot | Pay 2× its last paid $CADE price and 2× its current Ticket basis |
| Claims | Daily USDC accrual, administrator-approved payouts; unpaid claims stay with the plot |
All daily rules follow midnight in Europe/London, including GMT and BST. Weekly periods begin on Monday at midnight.
Four games, one arcade
From easiest to hardest: Blockfall, Gas Runner, Circle of Death, then Depeg. Every game becomes harder as your score rises. Each game has 20 distinct plots on one scrollable arcade map, with room for future games.
Explore the floor
The Arcade Floor shows available plots, their owners, associated games and revenue shares. All plots have the same visual footprint. Higher plot numbers have higher prices and larger revenue weights. Plots have no expiry, but another player can take ownership by paying the plot’s steal price. Complete one run of the associated game each UK day to activate that day’s earnings.
Read Arcade Floor ownership for purchases and takeovers, then Revenue & claims for allocations and payouts.
About this whitepaper
This working draft describes the confirmed ARCade design and its launch implementation. Wallet accounts, Tickets, onchain plot ownership and the claim approval flow are implemented and tested locally. The actual $CADE and floor contract deployments are not connected yet, so plot purchases remain unavailable.
The intended launch network is Robinhood Chain mainnet. The public site is open; wallet connections use Robinhood Chain mainnet. Undecided addresses, launch details and dates are marked Placeholder. See Built on Robinhood and the Development plan for implementation status.